• About Us
  • Disclaimer
  • Contact Us
  • Privacy Policy
Thursday, November 13, 2025
mGrowTech
No Result
View All Result
  • Technology And Software
    • Account Based Marketing
    • Channel Marketing
    • Marketing Automation
      • Al, Analytics and Automation
      • Ad Management
  • Digital Marketing
    • Social Media Management
    • Google Marketing
  • Direct Marketing
    • Brand Management
    • Marketing Attribution and Consulting
  • Mobile Marketing
  • Event Management
  • PR Solutions
  • Technology And Software
    • Account Based Marketing
    • Channel Marketing
    • Marketing Automation
      • Al, Analytics and Automation
      • Ad Management
  • Digital Marketing
    • Social Media Management
    • Google Marketing
  • Direct Marketing
    • Brand Management
    • Marketing Attribution and Consulting
  • Mobile Marketing
  • Event Management
  • PR Solutions
No Result
View All Result
mGrowTech
No Result
View All Result
Home Al, Analytics and Automation

Using generative AI to diversify virtual training grounds for robots | MIT News

Josh by Josh
October 9, 2025
in Al, Analytics and Automation
0
Using generative AI to diversify virtual training grounds for robots | MIT News
0
SHARES
1
VIEWS
Share on FacebookShare on Twitter



Chatbots like ChatGPT and Claude have experienced a meteoric rise in usage over the past three years because they can help you with a wide range of tasks. Whether you’re writing Shakespearean sonnets, debugging code, or need an answer to an obscure trivia question, artificial intelligence systems seem to have you covered. The source of this versatility? Billions, or even trillions, of textual data points across the internet.

Those data aren’t enough to teach a robot to be a helpful household or factory assistant, though. To understand how to handle, stack, and place various arrangements of objects across diverse environments, robots need demonstrations. You can think of robot training data as a collection of how-to videos that walk the systems through each motion of a task. Collecting these demonstrations on real robots is time-consuming and not perfectly repeatable, so engineers have created training data by generating simulations with AI (which don’t often reflect real-world physics), or tediously handcrafting each digital environment from scratch.

Researchers at MIT’s Computer Science and Artificial Intelligence Laboratory (CSAIL) and the Toyota Research Institute may have found a way to create the diverse, realistic training grounds robots need. Their “steerable scene generation” approach creates digital scenes of things like kitchens, living rooms, and restaurants that engineers can use to simulate lots of real-world interactions and scenarios. Trained on over 44 million 3D rooms filled with models of objects such as tables and plates, the tool places existing assets in new scenes, then refines each one into a physically accurate, lifelike environment.

Steerable scene generation creates these 3D worlds by “steering” a diffusion model — an AI system that generates a visual from random noise — toward a scene you’d find in everyday life. The researchers used this generative system to “in-paint” an environment, filling in particular elements throughout the scene. You can imagine a blank canvas suddenly turning into a kitchen scattered with 3D objects, which are gradually rearranged into a scene that imitates real-world physics. For example, the system ensures that a fork doesn’t pass through a bowl on a table — a common glitch in 3D graphics known as “clipping,” where models overlap or intersect.

How exactly steerable scene generation guides its creation toward realism, however, depends on the strategy you choose. Its main strategy is “Monte Carlo tree search” (MCTS), where the model creates a series of alternative scenes, filling them out in different ways toward a particular objective (like making a scene more physically realistic, or including as many edible items as possible). It’s used by the AI program AlphaGo to beat human opponents in Go (a game similar to chess), as the system considers potential sequences of moves before choosing the most advantageous one.

“We are the first to apply MCTS to scene generation by framing the scene generation task as a sequential decision-making process,” says MIT Department of Electrical Engineering and Computer Science (EECS) PhD student Nicholas Pfaff, who is a CSAIL researcher and a lead author on a paper presenting the work. “We keep building on top of partial scenes to produce better or more desired scenes over time. As a result, MCTS creates scenes that are more complex than what the diffusion model was trained on.”

In one particularly telling experiment, MCTS added the maximum number of objects to a simple restaurant scene. It featured as many as 34 items on a table, including massive stacks of dim sum dishes, after training on scenes with only 17 objects on average.

Steerable scene generation also allows you to generate diverse training scenarios via reinforcement learning — essentially, teaching a diffusion model to fulfill an objective by trial-and-error. After you train on the initial data, your system undergoes a second training stage, where you outline a reward (basically, a desired outcome with a score indicating how close you are to that goal). The model automatically learns to create scenes with higher scores, often producing scenarios that are quite different from those it was trained on.

Users can also prompt the system directly by typing in specific visual descriptions (like “a kitchen with four apples and a bowl on the table”). Then, steerable scene generation can bring your requests to life with precision. For example, the tool accurately followed users’ prompts at rates of 98 percent when building scenes of pantry shelves, and 86 percent for messy breakfast tables. Both marks are at least a 10 percent improvement over comparable methods like “MiDiffusion” and “DiffuScene.”

The system can also complete specific scenes via prompting or light directions (like “come up with a different scene arrangement using the same objects”). You could ask it to place apples on several plates on a kitchen table, for instance, or put board games and books on a shelf. It’s essentially “filling in the blank” by slotting items in empty spaces, but preserving the rest of a scene.

According to the researchers, the strength of their project lies in its ability to create many scenes that roboticists can actually use. “A key insight from our findings is that it’s OK for the scenes we pre-trained on to not exactly resemble the scenes that we actually want,” says Pfaff. “Using our steering methods, we can move beyond that broad distribution and sample from a ‘better’ one. In other words, generating the diverse, realistic, and task-aligned scenes that we actually want to train our robots in.”

Such vast scenes became the testing grounds where they could record a virtual robot interacting with different items. The machine carefully placed forks and knives into a cutlery holder, for instance, and rearranged bread onto plates in various 3D settings. Each simulation appeared fluid and realistic, resembling the real-world, adaptable robots steerable scene generation could help train, one day.

While the system could be an encouraging path forward in generating lots of diverse training data for robots, the researchers say their work is more of a proof of concept. In the future, they’d like to use generative AI to create entirely new objects and scenes, instead of using a fixed library of assets. They also plan to incorporate articulated objects that the robot could open or twist (like cabinets or jars filled with food) to make the scenes even more interactive.

To make their virtual environments even more realistic, Pfaff and his colleagues may incorporate real-world objects by using a library of objects and scenes pulled from images on the internet and using their previous work on “Scalable Real2Sim.” By expanding how diverse and lifelike AI-constructed robot testing grounds can be, the team hopes to build a community of users that’ll create lots of data, which could then be used as a massive dataset to teach dexterous robots different skills.

“Today, creating realistic scenes for simulation can be quite a challenging endeavor; procedural generation can readily produce a large number of scenes, but they likely won’t be representative of the environments the robot would encounter in the real world. Manually creating bespoke scenes is both time-consuming and expensive,” says Jeremy Binagia, an applied scientist at Amazon Robotics who wasn’t involved in the paper. “Steerable scene generation offers a better approach: train a generative model on a large collection of pre-existing scenes and adapt it (using a strategy such as reinforcement learning) to specific downstream applications. Compared to previous works that leverage an off-the-shelf vision-language model or focus just on arranging objects in a 2D grid, this approach guarantees physical feasibility and considers full 3D translation and rotation, enabling the generation of much more interesting scenes.”

“Steerable scene generation with post training and inference-time search provides a novel and efficient framework for automating scene generation at scale,” says Toyota Research Institute roboticist Rick Cory SM ’08, PhD ’10, who also wasn’t involved in the paper. “Moreover, it can generate ‘never-before-seen’ scenes that are deemed important for downstream tasks. In the future, combining this framework with vast internet data could unlock an important milestone towards efficient training of robots for deployment in the real world.”

Pfaff wrote the paper with senior author Russ Tedrake, the Toyota Professor of Electrical Engineering and Computer Science, Aeronautics and Astronautics, and Mechanical Engineering at MIT; a senior vice president of large behavior models at the Toyota Research Institute; and CSAIL principal investigator. Other authors were Toyota Research Institute robotics researcher Hongkai Dai SM ’12, PhD ’16; team lead and Senior Research Scientist Sergey Zakharov; and Carnegie Mellon University PhD student Shun Iwase. Their work was supported, in part, by Amazon and the Toyota Research Institute. The researchers presented their work at the Conference on Robot Learning (CoRL) in September.



Source_link

READ ALSO

PR Newswire via Morningstar PR Newswire Introduces AI-Led Platform Redefining the Future of Public Relations

How to Build an End-to-End Interactive Analytics Dashboard Using PyGWalker Features for Insightful Data Exploration

Related Posts

PR Newswire via Morningstar PR Newswire Introduces AI-Led Platform Redefining the Future of Public Relations
Al, Analytics and Automation

PR Newswire via Morningstar PR Newswire Introduces AI-Led Platform Redefining the Future of Public Relations

November 12, 2025
How to Build an End-to-End Interactive Analytics Dashboard Using PyGWalker Features for Insightful Data Exploration
Al, Analytics and Automation

How to Build an End-to-End Interactive Analytics Dashboard Using PyGWalker Features for Insightful Data Exploration

November 12, 2025
The AI Image Model That Could Redefine Visual Creativity
Al, Analytics and Automation

The AI Image Model That Could Redefine Visual Creativity

November 12, 2025
A Coding Implementation to Build and Train Advanced Architectures with Residual Connections, Self-Attention, and Adaptive Optimization Using JAX, Flax, and Optax
Al, Analytics and Automation

A Coding Implementation to Build and Train Advanced Architectures with Residual Connections, Self-Attention, and Adaptive Optimization Using JAX, Flax, and Optax

November 12, 2025
Understanding the nuances of human-like intelligence | MIT News
Al, Analytics and Automation

Understanding the nuances of human-like intelligence | MIT News

November 11, 2025
Meta AI Releases Omnilingual ASR: A Suite of Open-Source Multilingual Speech Recognition Models for 1600+ Languages
Al, Analytics and Automation

Meta AI Releases Omnilingual ASR: A Suite of Open-Source Multilingual Speech Recognition Models for 1600+ Languages

November 11, 2025
Next Post
We’re swimming in AI slop. Here’s how to tell the difference.

We’re swimming in AI slop. Here’s how to tell the difference.

POPULAR NEWS

Communication Effectiveness Skills For Business Leaders

Communication Effectiveness Skills For Business Leaders

June 10, 2025
Trump ends trade talks with Canada over a digital services tax

Trump ends trade talks with Canada over a digital services tax

June 28, 2025
15 Trending Songs on TikTok in 2025 (+ How to Use Them)

15 Trending Songs on TikTok in 2025 (+ How to Use Them)

June 18, 2025
App Development Cost in Singapore: Pricing Breakdown & Insights

App Development Cost in Singapore: Pricing Breakdown & Insights

June 22, 2025
7 Best EOR Platforms for Software Companies in 2025

7 Best EOR Platforms for Software Companies in 2025

June 21, 2025

EDITOR'S PICK

Google would like you to study with Gemini instead of cheat with it

Google would like you to study with Gemini instead of cheat with it

August 7, 2025
Black Friday Apple deals include the AirPods 4 for $90

Black Friday Apple deals include the AirPods 4 for $90

November 9, 2025
21 Text Donation Messages: Examples + Easy Templates

21 Text Donation Messages: Examples + Easy Templates

May 30, 2025
How To Prove (And Improve) SEO Performance At An Enterprise Level

How To Prove (And Improve) SEO Performance At An Enterprise Level

June 27, 2025

About

We bring you the best Premium WordPress Themes that perfect for news, magazine, personal blog, etc. Check our landing page for details.

Follow us

Categories

  • Account Based Marketing
  • Ad Management
  • Al, Analytics and Automation
  • Brand Management
  • Channel Marketing
  • Digital Marketing
  • Direct Marketing
  • Event Management
  • Google Marketing
  • Marketing Attribution and Consulting
  • Marketing Automation
  • Mobile Marketing
  • PR Solutions
  • Social Media Management
  • Technology And Software
  • Uncategorized

Recent Posts

  • 10 Social Media Hacks That Actually Work
  • ‘Chad: The Brainrot IDE’ is a new Y Combinator-backed product so wild, people thought it was fake
  • In Chile, Corona Takes People On A Photographic Journey
  • 43 B2B SEO Statistics for 2025
  • About Us
  • Disclaimer
  • Contact Us
  • Privacy Policy
No Result
View All Result
  • Technology And Software
    • Account Based Marketing
    • Channel Marketing
    • Marketing Automation
      • Al, Analytics and Automation
      • Ad Management
  • Digital Marketing
    • Social Media Management
    • Google Marketing
  • Direct Marketing
    • Brand Management
    • Marketing Attribution and Consulting
  • Mobile Marketing
  • Event Management
  • PR Solutions

Are you sure want to unlock this post?
Unlock left : 0
Are you sure want to cancel subscription?